The ASW-28 is the latest standard class development to come from Schleicher’s drawing boards. It is, in itself, a development of the ASW-24, utilizing the same basic fuselage. It employs the latest in design to build strength and crash protection around the cockpit to maximize pilot safety and also comes with the option of a ballistic rescue parachute to further aid this. The ASW-28 owes is excellent flight characteristics to the completely new wing, and thus achieves a maximum glide ratio of 45:1 at 90km/h (50kts).
Specifications | |
---|---|
Wingspan: | 15m (49.2ft) |
Wing Area: | 10.5m2 (113ft2) |
Aspect ratio: | 21.43 |
Empty weight: | 235kg (518lbs) |
Max T/O Weight: | 525kg (1157lbs) |
Wing loading: | 29-50kg/m2 (5.9-10.2lbs/ft2) |
Max Water Ballast: | 180L (47.6galUS) |
Maximum speed: | 285km/h (158kts) |
Stall speed: | 70km/h (39kts) |
Minimum sink: | 0.55m/s (1.0kt) |
Maximum glide ratio: | 45:1 at 90km/h (50kts) |
After several reincarnations, the model is finally finished (but is it???). What started out as a fairly advanced FSDS model was soon ported over to gmax with the arrival of FS2k2. It then underwent several rebuilds and refinements, bringing it to its current state.
Following the rapid advancement in the knowledge of gmax, the model also followed these developments to where it is now. This includes:
Shift+E, 1
), and a
sometimes working Clear-view panel (via Shift+E, 2
)
The panel is based on a photograph provided by Roland Stuck. It features
accurate gauges (designed by who else but Max Roodveldt). A radio is
available by pressing Shift+4
which brings up an overlay over the
ballast gauge. For a detailed set of instructions on how to use the L-NAV
and GPS-NAV instruments, instructions can be found on Max’s website
www.fszwever.com. The panel
also has the controls to manage the water ballast tanks and simulated
winch launch.
The windows are as follows:
Shift+1
)Shift+2
)Shift+3
)Shift+4
)Shift+5
)Shift+6
)Roland Stuck created the original flight dynamics for FS2k2, setting a new standard by which the virtual soaring community will judge other models for years to come. For FS9, Kris Feldmann has created a flight dynamics model which matches the performance and feel of the 2k2 model, incorporates VET launching and supports FS9’s weight and balance screen.
The textures support dynamic reflections and are optimized for maximum frame rates. There are three different liveries to choose from in the Variation menu:
Gps-nav.dat
and LNAV_polarlist.dat
. Both can be found
directly in the fs9 root directory. During the unzip step below
watch for the overwrite warning for each of those files and
choose Cancel
to avoid overwriting your custom
waypoints and polars (or else copy your backup into place
afterwards).C:\Sim\Microsoft\FS2004
) with
the “use folder names” option
active. If you are alerted that existing files may be
overwritten, compare the dates of the files shown.Gps-nav.dat
and LNAV_polarlist.dat
. In that case, you
may want to keep your existing copies as explained in
the previous step.File->Open…
from the menu.
In the file-open dialog, type the following into the
File name
text box and click Open
:%APPDATA%\Microsoft\FS9\fs9.cfg
Edit->Find…
from the menu and search for:
oldmodules
[OLDMODULES]
FSSound.dll=1
SOARRec.dll=1
There is a ballast gauge near the bottom of the panel. Select the amount of ballast you want to use by clicking on the gauge’s figures, but it should work only while the plane is on the ground. Once in the air you can dump the ballast using the switch on the bottom of the gauge or by clicking on the “0” on the gauge to dump and “F” to stop dumping.
There are several techniques available for takeoff:
Shift+2
) and set the desired
release altitude. You may hide the window again after setting
or approving the altitude (Shift+2
).Shift+3
to bring up the
VET-Test window to see some details of what is happening.G
, or use the black gear
lever on the right). You may hide the VET-Test window
at any time using Shift+3
.Alt+W, M
) and set the plane’s altitude and
airspeed as desired.Ctl+Shift+F1
to kill it.Y
) and set the plane’s altitude and
airspeed as desired using the joystick or keyboard
(see the Control Assignments window in Flight Simulator).Ctl+Shift+F1
to kill it.This release is the result of the contributions of many volunteers. All of the documentation associated with this project is located in the documentation directory including legacy documentation, notes on the operation of the instruments, contacts for each contributor and complete copyright and licensing information.
If you’re not happy with the color of the yawstring you can change
it by changing the following line in the
panel\panel.cfg
file. Go to section:
[window05]
and look for the line:
gauge00 = mr-yawstring!red, 0, 50, 120
and change red to white or blue. Then go to section:
[VCockpit01]
look for line:
gauge00 = mr-yawstring!red, 50, 50, 200
and repeat the change.
If you are using the throttle axis of your joystick to control the spoilers, I recommend that you follow the instructions by Al Stirling (in the SOAR Library) on how to correctly calibrate this to avoid the slightly deployed spoilers from occurring. This technique is only available with the full (payware) version of FSUIPC.
If you would like a detailed texturing template in order to do a repaint, please do not hesitate to send Peter an email asking for such.
Max Roodveldt’s site: | www.fszwever.com |
SOAR Virtual Soaring Society: | www.virtualsoaring.org |
Peter Franke’s email: | pet_fra@hotmail.com |
Roland Stuck for the original air file and for the help with the panel
Max Roodveldt for designing the gauges
Everyone else for being so patient for this release!
April 2002
Peter Franke
Updated for fs9 August 2004
Kris Feldmann
This package is Copyright © Peter Franke 2002-2004. Please see the “documentation” directory for complete redistribution information, copyrights, licenses and warranties, contact information and legacy documentation.